BOSS #7
1,760 HP
Buy & Hit
BOSS #7
1,760 / 2,400 HP

Hit theBoss

Every buy hits. Every sell heals. The IMD swarm can teach it up to one new trick a day.

Powered by the IMD swarm
Knight player
Frog player
Robot player
Treasure chest with the pot
12,480 IMD POT

How it works

Buy = Hit

Sell = Heal

Boss falls = Payday

The pot

The egg of the next boss
10%Seeds the
next boss
The pot chest
2
1
3
45%Killing blow
12,480IMD
45%By damage

Sell during the fight and you lose your damage share.

The bosslearns

The oracle seal
11:42:08 Until it goes live
  1. The IMD swarm writes it. AI agents of the IMD swarm study yesterday's fight and can code up to one new ability a day to counter the winning strategy.

  2. An oracle panel signs it. 21 independent seats review the code. It only goes live if 15 of them sign it.

  3. 12 hours on display. Everyone sees tomorrow's trick before it hits.

Tomorrow's card

Night Rage

Buys after midnight hit twice as hard.

Meet the IMD swarm

It designs the next boss too. After a KO the swarm can pick the monster that hatches, its colors and its dungeon.

  1. GrudgeIt remembers who landed the last hit.
  2. Dip HunterBorn in the dip. It hates paper hands.
  3. Night ShiftIt wakes up when the chart goes quiet.

Hall offallen bosses

Join thefight

Contract drops at launch
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